Mirrored Gaps
mirrored gaps - use symmetry to create gaps in the obstacles
Explanation
By pressing SPACE, a symmetry axis is created.
Gaps that are on one side of the axis get recreated on the other side.
Credits
A game by Nitai Heeb and Nils Wallenfang.
This game was created for Godot Wild Jam 47 with the theme SYMMETRY.
The source code is available on Github!
Third-Party Credits
Sound effects from freesound.org made by bubaproducer, Kastenfrosch, radiolarp, neezen.
Music themes from soundimage.org.
With use of Universal Fade plugin by KoBeWi, KenneyNL prototyping textures, and a 3D-Simplex implementation by Ian McEwan.
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